Tuesday, December 1, 2009

The Story Thus Far...

New New New

All characters will start at level 1 so we can get our bearings again. Although this is the continuation of a previous campaign, I have added at least two or three times as much land to explore (plus some even I haven't discovered!) Not only that, but during the down time since our last adventures I have developed further a main storyline and sidestories which I hope will be exciting for everyone!

To All of My Players:

Please sign up in the forums as that will likely be the easiest way for us to contact each other all at once. Also, please observe my post requesting your basic character information (even if I know what you are playing and your name). Thanks!

A New Start:

The original main story, though all character are important, developed only a few characters' backgrounds which I remember more vividly than the others. I will edit this post to reflect names and deeds of other characters upon request. On the right panel I will also have the names of each character's name, class, and level. May your dice show many 20s and God bless! For now enjoy the story thus far:

In the beginning...

The heroes all met in Endrick, the central hub of all races of Northern Kontor and ruled by a human emperor. In the beginning the heroes did a few menial tasks for various guilds for little more than gold and glory. During this time the heroes journeyed west through the Forest of Augustus, Leafywood village, Sodella, and to Anvimaar. In Anvimaar, Kintel found Monty, an old friend from a long thought destroyed town in the mountains.

The heroes found their way back to Endrick where the adventurers discovered through [Bryce's character who was a fighter or paladin at that time [Alexial?]] that Hartlet (a port town south of Endrick) was under attack by pirates. Everyone gathered their resources and headed south to defend the town.

There, they met a mercenary named Michael who not only helped them save the town, but slaughtered many pirates mercilessly. They were eventually overwhelmed, despite the [overpowered, twinked out, power player] mercenary, and captured. The players minus the mercenary, who somehow escaped [was asked to leave], were all captured and taken to the pirate's cove and put on trail before their leader, Liyl the Shrouded.

Kelch, the half-elven rogue born into the Thieves' Guild, recognized Liyl as the Theives' Guild leader. The party explained how they were sent to save the town, but that Michael had single-handedly decimated most of the pirates. As pennance, the party was asked to kill Michael and become members of the Thieves' Guild and to be bound by their rules.

Their first mission was to explore Pearl Island and find out what information they could about the valuable resources recently found there. They sailed in Liyl's ship and departed into the Overload Mines. Deep inside the caves they found an inactive portal. After some searching they found some ancient dwarven runes (Kintel almost couldn't read them) that opened the portal for them.

The portal led them to the Earth Plane, a giant subterranean mass of tunnels. After not searching too long the adventurers were overwhelmed by its ant-like inhabitants barely making it back into the portal and sealing it up again.

The adventurers told this information to Liyl who was pleased to hear the reason precious metals were so abundant was due to the proximity of this ancient portal to the Earth Plane. The adventurers were dismissed to Endrick where they would accept a new assignment.

Back in Endrick, the heroes overheard many rumors that the City of Lime was covered in darkness. They decided to head out and discover why for themselves. The journey through the wilderness and mountains did not seem to take long, but when they arrived the town was indeed shrouded in darkness. They rested in an inn where they each had a nightmare of a town full of zombies and a castle with a vampire lord.

The adventurers woke up weakened with many of their personal items gone. They went outside and the surrounding area was bright as midday. Lime had been rescued by a mysterious magi named Vankor.

The players soon returned back in Endrick where they now await their next adventures...

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